Let's rethink video game project management!

The video game industry suffers from numerous stereotypes: lack of diversity, ethical issues, and sometimes questionable salary and social practices.

To address this issue,the Montpellier-Sète University Institute of Technology is launching a new program in conjunction with the Continuing Education Department of the University of Montpellier: the University Diploma in Responsible Management of Video Game Projects.

This training course is eligible for CPF (My Training Account) funding.


A necessary training program that addresses a proven problem

As part of the France 2030 Future Investments Program, the Video Game Industry Assessment in France, led by the Push Start association and operated by Caisse des Dépôts, indicated in May 2023 a need for public training, particularly in the area of management.

Beyond this observation, this new university diploma also addresses a clearly identified issue: the video game industry needs to rethink the management of video game projects, which can suffer from numerous stereotypes, including a lack of diversity, ethical issues, and sometimes questionable salary and social practices.

The widespread practice of price squeezing in this sector is a prime example of this.

The crunch refers to an intense period of work that precedes the completion of a project and is characterized by extremely intense workdays during which employees are under constant pressure.


The objectives of the training are clear:

  1. Proposing a reflective and critical approach to video games
  2. Upskilling professionals in the video game industry
  3. Offer career development opportunities leading to positions of responsibility(video game producer, video game project manager, lead artist or technical programmer, production manager, company director, etc.).

Strong values as a foundation

Antoine Chollet, lecturer and researcher in the IT departmentat the Montpellier-Sète University Institute of Technology and head of teaching for this course, emphasizes his desire to help the video game industry evolve by developing a course built around the values of inclusivity, diversity, and ethics.

The course content will enable students to acquire a range of skills, including designing video games using a reflective, artistic, and ethical approach; managing teams in an inclusive manner to create accessible and innovative video games; and producing video games in an ethical, engaging, and sustainable manner.

A diploma for professionals

Available throughout France via 100% remote learning, this new University Diploma is aimed at professionals who have a foundation in management or technical skills (developers, graphic designers, VR (Virtual Reality), animation, etc.) and who lack managerial skills.

In other words, this diploma enables students to develop their skills through comprehensive training designed for professionals, with a training schedule that allows them to continue working at the same time.


Are you interested in this training course?

See the degree brochure for more information:

For more information or to apply, contact our team:
sfc-iutms@umontpellier.fr